Receiptly

This case study details the process of designing and developing [brief project description, e.g., a mobile application for dog walkers] from initial concept to final outcome.

Problem illustration or user quote

Understanding user frustrations with existing solutions.


1. The Problem

Problem illustration or user quote

Understanding user frustrations with existing solutions.


2. Research & Discovery

User Persona

Research insights or persona

Key insights gathered from user interviews and surveys.

Competitive Analysis

Research insights or persona

Key insights gathered from user interviews and surveys.


3. Ideation & Design

Features

Wireframes or user flow

Define the app’s workflow in a simple, step-by-step manner to help users easily understand how to navigate and use its features.

Mockups

Wireframes or user flow

Initial low-fidelity wireframes exploring core functionalities.

Visual Design & UI Elements

Wireframes or user flow

Establish the app’s branding elements in a clear and consistent way to help users instantly recognize and connect with the product.

UI screenshots

Develop a consistent and reusable UI kit that defines the app’s visual language—covering components like buttons, icons, colors, and typography.